Spaceteam is a fantastic mobile game for you and some friends to play together.
If I have to ask you a question about how to use your product, your documentation has a bug.
Everyone loves superlatives, especially when I’m the one who gets to choose the efficiency metric so they’re probably not even hyperbole…!
It’s six lines long, and exercises your settings, your URL config, and potentially even much more!
First things first: I don’t think you should use my Django project template for your Django projects. In fact, much like with dotfiles, I don’t think you should ever just use someone else’s template. In the spirit of Yes Minister’s irregular verbs: “I make careful and opinionated curations, you make poor choices, they add pointless bloat”.
What can be useful though, is using them for inspiration and ideas, and I definitely think mine has some things worth taking.
There’s many many important things to consider when writing software; these are just some I find often overlooked and consider particularly important.
This is one of my favourite flow charts:
In case you can’t see that, it says: “How to tell if a toy is for boys or girls: a guide. Do you operate the toy with your genitalia? If yes, this toy is not for children. If no, this toy is for either girls or boys”.
It turns out nginx doesn’t exactly support reading configuration from the environment.
I’ve struggled to enjoy most computer games for a while. Valve’s Dota 2 is one of the few that I can. It’s most enjoyable when played with friends, so here’s my shameless attempt to convince you to join me.
Ok I haven’t read everything by Charles Stross but everything I have read has been awesome and I’d recommend it highly.
I guess I’d describe a lot of it as “accessible hard sci-fi”, where the technology isn’t just “magic science” (like much of Star Wars and Star Trek), but its consequences and impact are considered and explored.